Monday, October 27, 2014

Introducing 'A Thought Proposed'

Concept Overview:

A Thought Proposed is an philosophical educational blog focusing on ideas within philosophy, politics and economics. The blog is organized into various “Series” each dealing with a particular overhead topic with each entry into the series building upon the previous. Currently we have four series being planned so far; How to Philosophize, The Importance and Function of Philosophy, Path to Utopia, and Metaphysics. The blog will also include “Independent Thoughts” contributions which are independent from the series which may range from much wider breadth of topics and ideas. The idea is for the independent thoughts to be community fueled but with dedicated authors as well.

A Thought Proposed is aimed to stimulate and cultivate creative critical thought. Whether it may be the introduction of an original notion, the evaluation of a current norm, an analysis of the past, or a conception of the future the emphasis is on the proposition itself. In order to create and maintain a balanced, inclusive, and informative yet open ended forum for debate in pursuit of this aim, certain guidelines are employed. This includes requiring referenced information where possible for both the proposition and the opposition. Length is also an area of concern not only to ensure viewer consideration but for the reason that if an idea cannot be adequately explained in short then either the idea is in need of further development or the individual does not have the understanding necessary to concise it in a manner which others may come to understand it in that form. Further explanation and proof is encouraged but as a separate arrangement from the abridged proposition. Personal takes and comments are, unless proven necessary or complimenting as a substantiated opinion, discouraged and ultimately omitted in order to preserve evenhanded and intellectual conversation though personal examples are acceptable.

A Word on the Project:

A Thought Proposed is our more abstract project and will take time to really take shape but with interested and motivated minds, this can become an invaluable tool to help reintroduce philosophy as a user-friendly and practical approach to problem solving and logical thought.

Progress:


The project at the moment is solely in planning stages as the current authors are caught up with other responsibilities within the company.

Introducing 'SciTech News'

Concept Overview:

SciTech News is a cited analytical news blog addressing the various socio-political, technological and societal implications and possible consequences of developments in the Science and Technology fields ranging from applications in future developments in sustainability, automation, and augmentation to industry, economies, and scientific theories.


A Word on the Project:

The purpose of SciTech News is to show an adamant and relatable example of the application of the type of thought we express in A Thought Proposed by analyzing current events and extrapolating the information into its possible consequences and long-term potential that particular developments may have and what application it can have today. It is a secondary project within the Research & Development Sector which will also serve as platform to discuss and feature Project Gh0st.


Progress:

We have pieces currently being worked on but our authors are also occupied with other responsibilities within the company.

'Introducing the IP-NA Gh0st Security System'

Concept Overview:

Pr0ject Gh0st’s IP-NA Gh0st Security System is our frontline consumer R&D project which will hopefully generate the attention and funding we need to not only succeed in its own development but also contribute to our other projects. The world today has recently discovered the vulnerability inherent in our use of technology and this project is for those whom which would like to exercise their right to privacy or for those in need of a secure means of communication and computer/net navigation.

The IP-NA Gh0st Security System is an attempt in creating a completely secure and anonymous computer system. Using various security systems and methods currently existing such as TOR, TrueCrypt, Portal of Pi, the Raspberry Pi and similar technology, VPN’s, Proxy Servers, Firewalls, Browser Extensions, Sandboxes and OS’s such as Tails and Qubes, the idea is to create a fully operational and secure system which not only cannot be traced or at least incredibly difficult to trace and if traced, impossible to confirm the trace from the physical system. Project Gh0st is for High-Security and Research & Development Purposes Only. The overarching goal of the project is to develop a new, more secure form of the ‘web’ using the TOR web networking system as it’s basis to ensure secure data passage, storage, and direction. If the project is successful, then as a secondary phase of the project, a plethora of secure, dedicated, amnesic TOR Relay & Exit Servers will be set up as contribution to the TOR Project by further securing and speeding up the TOR Network. As a final tertiary phase, securely anonymized, high speed, dedicated, amnesic Gh0st VPN Servers, which each IP-NA system well be set up to randomly connect to VPNs in this network by default, will be set up to assure full connection security as well as act as network  catalysts.


A Word on the Project:

Project Gh0st is our frontline consumer R&D project which will hopefully generate the attention and funding we need to not only succeed in its own development but also contribute to our other projects. The world today has recently discovered the vulnerability of our use of technology and this project is for those whom which would like to exercise their right to privacy or for those in need of a secure means of communication and computer/net navigation.

Progress:

The project is currently at a personal prototype level using various open source and free third-party software. The system is not completely implemented but most of the security features mentioned are in place and tested by various tracing methods with no success in tracing the system, but at the moment at the sacrifice of certain personal computing luxuries. Ideally this will become a standalone system but OS programmers are in need to take it in that direction.

Losing my anonymity in this world I think is something that I find terrifying. 
- Alex O'Loughlin

Introducing 'Carpe Diem - The Never Ending Journey'


Concept Overview:

Carpe Diem – The Never Ending Journey is a procedurally generated voxel-based 3-dimensional role-playing adventure game where the player assumes the role of an unnamed wanderer. Collecting resources, food, and equipment, the player sets out to explore the vast wilderness scattered with mountains, rivers, caves, tunnels, lost temples, villages, ancient ruins, castles both occupied and destroyed, abandoned mines, and even entire cities. Not only can the player explore the world but interact with it as well by the means of various tools and equipment, molding and reshaping the world. The player can also engage in the world by means of politics and economics becoming the next business tycoon with a vast trade empire or the next leader of the greatest empire/city ever known with vast macro and micro management abilities including dictating various economic and political systems to truly create a world of vision. The essential idea is that the player is exploring and creating something real, living and thriving and throughout the game the player discovers something tangible, knowledge; learning by experience. The core of the game lies in philosophy and the propagation of philosophical thought and knowledge. The player pursues not only new equipment, power, and wealth but actual philosophical books, poems, quotes, riddles, questions, and theories presented in both traditional and innovative manners, while experiencing an indulging, open-ended, interactive world of creation and exploration.

A Word on the Project:

Carpe Diem is Sapientia Studios’ flagship project and the one that will no doubt need the most work and effort of hundreds if not thousands of creators coming together to create something spectacular. This project is very much about creating “the dream game”, the game everyone fantasizes about, where all the genres and content we all love about games come together to create something that has never been done before. This isn’t just a game; it’s a tool that teaches the player real tangible concepts and skills in real time through playing and experiencing a unique and dynamic world.


Progress:

The GDD is still under heavy development with generalized concepts outlined but not entirely fleshed out as multiple members are still hard at work preparing and writing out concepts to include. Every employee will have full access to the GDD in progress as it is updated. Game development at a programming level has still not begun as programmers are still in need and engine and development plans are still to be decided upon acquiring programmers for the project.